Welcome to the era of spatial computing, where digital content blends seamlessly with your physical space. So you can do the things you love in ways never before possible. This blurb came from Apple PR’s write up of the new Vision Pro—the long-awaited AR/VR headset.

Apple made no mention of the “M” word. Here is what they called it. “Welcome to the era of spatial computing, where digital content blends seamlessly with your physical space. So you can do the things you love in ways never before possible.”

It is a headset. Even though they say that you used to look at the glass on Apple products and this one you look through the glass—that is not what it is. You actually do not see through the glass like you do with the Microsoft HoloLens. There are many cameras and a couple of them send the outside world to the screens (look like eyeglass lenses) in the headset. This is a typical case of great Apple hardware engineering and design.

Still…

What is problem being solved?

Apple didn’t really answer that. What they did was through out a great piece of hardware, an operating system (VisionOS), and a bunch of ideas. Developers will figure out what problems they’d like to solve with this product.

I’m still thinking, but from an industrial/manufacturing point-of-view I don’t see any new applications. Simulation with digital twin for training. Perhaps remote maintenance and troubleshooting. Simulation along with design in order to see the product being designed and perhaps determine interferences and other gotcha’s at an early stage in design.

I have worn HoloLens as an operator interface device. I doubt that this would ever be a viable alternative.

Some people, such as MG Siegler (see link below) see this as a device to consume media. Much is made of the great display capabilities to replace your computer monitors. But I ask…

Do you want your screen attached to your face?

The promo emphasized collaboration with cool “real” avatars of people in the meeting and ability (?) to see people and presentation. I’m not turned on by that. 

They also showed 3D visualization and photography. Is that really useful? Maybe to the dad shooting 3D images of his kids—but I always wonder how much you miss out being present in the moment rather than videoing events. And how often will you actually go back and watch?

Ideas? Send me a note. Right now, will I rush out and spend $3,500 to buy one? I think that if I have that much money laying around to burn, I’ll take a vacation to Europe or South America.

Vision Pro links.

M.G. Siegler, 500ish Blog—Apple’s history, Compute, Collaborate (iPhone, iPad), Consume (Vision Pro)

Another Podcast, Benedict Evans and Toni Cowan-Brown.

Accidental Tech Podcast, John Siracusa, Marco Arment, Casey Liss.

And, most thoroughly, a long report of personal experience with the Vision Pro from John Gruber at Daring Fireball.

Other thoughts on the “metaverse” in general I’ve posted over the past year:

My podcast.

Metaverse Solutions, interview with GridRaster

Open Metaverse Foundation

Initial Thoughts on Industrial Metaverse

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